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Post by Guy Ymnikin on Jan 12, 2013 22:30:45 GMT -5
So, to begin, let me summarize the idea instead of ranting about it. For a short summary, you can visit the first post of Guy's blog. For those who are lazy, Guy has decided to create a new Rider system. He will hire the people who can use the system as well-paid employees who will fight at his command. These employees will also gain access to their own Roid (as opposed to how Super Sentai does it, Roids can be piloted by anyone with a Pilot Gear and the right password, have an AI in them that adjusts to the most frequent pilot, are generally animalistic robots, and cannot combine). For now, I still don't know how I want the Rider System to work, so if anyone has a cool idea, PM it to me :3
In total, there will be 4-5 Riders. I might accept more, but I'll keep it small for funsies. I will let you guys decide the name and design of the Kamen Rider, since you'll be usin' 'em. However, there is one slight requirement for each Rider. Each one will have a different specialty, which I'll list below:
1. Melee-based Rider - Reserved for Jii 2. Gun/Range-based Rider - Reserved for Neo 3. Magic-based Rider - Reserved for Ben 4. Flight-based Rider - Reserved for Cross 5. Defense-based Rider - Reserved for yoolee
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Post by Arthur Ingram on Jan 13, 2013 6:25:06 GMT -5
I'd be interested in this, I have a question though. Is it technology, magical or a combination of the two?
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Post by The Unknown on Jan 13, 2013 7:03:25 GMT -5
A combination of the two. I want to make it primarily technological, but the powers of the system should change to the preferences of the user. So if the user is, say, a melee-based Rider but he prefers to have some magic in his attacks, he'd probably be able to incorporate elemental slashes if he uses a sword, or fire-punches if he's weaponless.
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Salvador Mora
Kamen Rider KnockOut
Boxer
Ding Ding, it's go time.
Posts: 63
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Post by Salvador Mora on Jan 14, 2013 1:45:54 GMT -5
Well, I have an idea, and I'd like to reserve the Defense Rider's spot.
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Post by Guy Ymnikin on Jan 14, 2013 1:55:16 GMT -5
I just realized that I did a poor job of clarification: Each Rider will be able to do as they please (ex. The Defensive Rider can still attack, obviously; the melee Rider can use low-level magic; so on, so forth as the user pleases), but the Rider who specializes in that trait gets the stronger abilities (ex. The Gun/Range-based Rider gets the stronger guns; the Magic-based Rider gets stronger magic; etc...)
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Post by Suzuki Ozu on Jan 14, 2013 11:56:05 GMT -5
Dibs on magic-based.
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Post by Takumi Eizō on Jan 14, 2013 14:49:49 GMT -5
I'd like to reserve the Gun-based one, please.
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Post by Akira on Jan 15, 2013 16:25:46 GMT -5
I'll reserve melee.
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Post by Arthur Ingram on Jan 18, 2013 13:42:37 GMT -5
Then can I bagsy Flight?
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Post by Guy Ymnikin on Jan 18, 2013 16:02:57 GMT -5
And that's all of the Ymni Corp. Riders. I can't wait to see what you guys do with them x3
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Post by Arthur Ingram on Jan 20, 2013 17:59:38 GMT -5
So does anyone have any ideas for what the system's based on?
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Post by Kamina Takahashi on Jan 21, 2013 1:28:59 GMT -5
I based Egon's Driver on Guy's, just with detailing that makes it resemble his Roid.
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Post by Koichi Kanzaki/Tatsuo Kusaka on Feb 14, 2013 20:08:22 GMT -5
I'm dropping my reserve for the Ymni Corp Gun / Long-Range Rider; So anyone else can grab it.
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