Monster Deck (plotting and brainstorming)
Oct 19, 2012 7:34:41 GMT -5
Post by Kyosuke Yamada on Oct 19, 2012 7:34:41 GMT -5
Summary of the RP: In a primitive world Humans survive by capturing monsters into cards and using various other cards to enhance, weaken and even revive their monsters. The people that use the monsters are called Hunters while the monsters are called Feln's. While Felns vary in shape in color they also vary in personailty, some are friendly, some are aggressive and some can be just plain lazy. There are small villages all over the land and Large cities in more populated areas.
There are other countries and unexplored territories with more exotic people and Feln's.
How to Capture a Feln: Every Hunter has their own weapon of choice, be it gun, sword or magic. A hunter has a Silver card called a Soul Card, and when a Hunter aqquires it, a Feln that suits the Hunter is drawn to the Hunter, when the two find eachother the two either fight or talk. Not all Felns are capable of speech though, some communicate through signals and tunes. When the two are done the Feln's soul enters the card and the two are bound together. A Hunter can capture additional Feln's by finding Felns and talking or fighting them, if the Feln accepts the Hunter as it's master it's soul can enter a Bronze Soul card.
Felns and fighting: All Felns can fight, some are stronger than others. Some are physical fighters, others are magical. Each have their own strengths and weaknesses.
Teams: A hunter can only summon 4 Feln's at once, no one knows why and after summoning 4 the Hunter grows weak. A hunter can have as man monsters as he wishes but can only summon four at a time.
Types of cards:
Curse Cards: Card that work to weaken other Felns
Enhancement Cards: Enhance certain attributes of a Feln
Blessing Cards: Give the Feln properites like fire attacks, regeneration and even camoflague
Fusion Cards: Combies two Feln's together to make a stronger one, when the card times out the two Feln's return to their former selves.
That's all I got, any idea?
There are other countries and unexplored territories with more exotic people and Feln's.
How to Capture a Feln: Every Hunter has their own weapon of choice, be it gun, sword or magic. A hunter has a Silver card called a Soul Card, and when a Hunter aqquires it, a Feln that suits the Hunter is drawn to the Hunter, when the two find eachother the two either fight or talk. Not all Felns are capable of speech though, some communicate through signals and tunes. When the two are done the Feln's soul enters the card and the two are bound together. A Hunter can capture additional Feln's by finding Felns and talking or fighting them, if the Feln accepts the Hunter as it's master it's soul can enter a Bronze Soul card.
Felns and fighting: All Felns can fight, some are stronger than others. Some are physical fighters, others are magical. Each have their own strengths and weaknesses.
Teams: A hunter can only summon 4 Feln's at once, no one knows why and after summoning 4 the Hunter grows weak. A hunter can have as man monsters as he wishes but can only summon four at a time.
Types of cards:
Curse Cards: Card that work to weaken other Felns
Enhancement Cards: Enhance certain attributes of a Feln
Blessing Cards: Give the Feln properites like fire attacks, regeneration and even camoflague
Fusion Cards: Combies two Feln's together to make a stronger one, when the card times out the two Feln's return to their former selves.
That's all I got, any idea?